Monday, October 11, 2010

Introduction and new in Autodesk 3DS MAX DESIGN 2011

  • Data Recovery
    • Link File Manager (file manager link) - to import DWG files while maintaining an active link with the original file. It supports models, fabrics and lighting functions of the original scene. The changes are all updates automatiquementlors importing the modified file.
    • Recognize (loading technology scenes) - for easy transfer of data.
    This technology uses FBX ® format to import quickly and accurately the information related to the geometry, lights, materials and cameras to scenes created with Revit ®.

    Scene management
    • ViewCube ™ and SteeringWheels ™ (widgets) - to ensure a smooth and intuitive navigation between Autodesk software solutions and 3D scenes through their direct display on the screen.
    • Scene Explorer - to easily set all the elements of your scene with an interface optimized (objects, materials, lights, groups and subgroups).
    • Real time display of materials and lighting - to see the textures simple and compound in your viewport.

    Materials Management
    • ProMaterials / MR Materials (library materials)
    - To use and reproduce rapidly building materials and surfaces in 3D, such as windows, flooring, concrete and various types of paints.

    Lighting control
    • Mental Ray (rendering engine) - for professional results photorealistic.
    • File Management IES - for calculation of HUI lighting with mental ray
    • Exposure (exposure control) - to simulate and analyze easily the sun, sky and artificial lighting through predefined settings (day / night).

    Render Settings
    • Reveal render (rendering system) - to adjust quickly and accurately rendered. It allows the rendering of a scene by hiding an object, rendering a single object in the scene or that of a specific area.
    • Delivered by layer - to decompose the different parts of the scene as calques.Une hundred new modeling tools, from PolyBoost
    AND ALWAYS version features 3D MAX DESIGN 2010:
  • A new explorer Contents
  • Interaction with Adobe PhotoShop
  • An overview of rendering optimized
  • A wizard for setting up the lights "Confidence Exposure"
  • Improvements in the UVW unwrap
  • A tool for optimizing the number of polygons in a model without touching details "ProOptimizer"
  • Support textures shaders MetaSL "

Support for sustainable architecture projects with Autodesk 3dsmax Design 2011

A key technology of 3ds Max Design is based on the range of tools Exposure ™, offered exclusively on this release, which can simulate and analyze the sun, sky and artificial lighting in a 3D scene . Exposure assists architects to measure the intensity of their projects and to assess the environmental quality of an interior. The latter is required, for example, to obtain the certification standard U.S. green LEED 8.1. Besides the measurement function of light and its graphic representation, Exposure also features the popular system sun / sky Autodesk ® 3ds Max and a dashboard for quick adjustments. Thanks to the intelligent user interface, you can access the different functions used for simulation of lighting: settings made, light and material properties.

Buy 3ds Max Design has never been so interesting.

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Visual feedback and precise renderings of final quality

The Reveal system allows you to adjust your records quickly and accurately. You can choose to proceed to render a scene minus a specific object, to focus on rendering a single object in the scene or a specific area of the image memory (Framebuffer). Picture Memory (Framebuffer) proposes a simplified set of tools to quickly validate changes to your records through a filter that neutralizes objects, areas or processes in order to balance quality, speed and finishing.

3ds Max Design has a new library of physical materials, easy to use, mental ray ®. It draws from professional images and data from industry.You can quickly create surfaces in the areas of construction or design as a wall painting with a matte or glossy finish, or a wall of glass or concrete.

Successful Interoperability from Revit 2009 Revit 2011 ... and more!

Recognise, available on the 3ds Max Design is a powerful new technology that ensures enhanced interoperability with Revit. Tools for loading scenes based on Recognise FBX can quickly and accurately import geometry, lights, materials and images from your Revit scenes into 3ds Max Design. Data modeling (BIM) has never been easier and successful. Revit Architecture 2011 version also optimizes trade with 3ds Max 2010. ViewCube ™ technology and SteeringWheels ™ offer functions that are displayed directly on screen and are accessible via an interactive user interface, accelerating the navigation between scenes in 3D. Several Autodesk 3D products integrate these two tools, which facilitates navigation software. Polyboost integration in 3ds Max 2011.

Optimize workflow mapping and animation

The 3ds Max and 3ds Max Design provide intelligent mapping tools and easy to use. Spline mapping functions can be used to map tubular or related to splines. As for improvements to Relax and Pelt workflows, they optimize the UVW unwrap, allowing you to achieve the desired result more quickly.

Review and improvement of the photometric light

With Review, displaying multiple maps simultaneously in the viewing window and get more accurate previews of your images. Review now supports photometric lighting (including IES files), allowing you to receive instant feedback on the impact of lighting on the environment. The real-time shadowing of objects created from building materials is also possible.
Autodesk 3ds Max supports new types of light zones (circular, cylindrical), photometric via the preview dialog box and the user interface for lighting control, and finally, a distribution of light spots. Distribution types now accept any form of light emission. As for the forms of lights, they can appear as objects on the final image.

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